# The Math¶

## Quintic Polynomials¶

Each point along the generated path is determined by a Quintic Polynomial, or a polynomial function of the form \(x(t) = a*t^5 + b*t^4 + c*t^3 + d*t^2 + e*t + f\). \(t\) is a unitless parameter that represents the length along the path that the point occurs at, in the range of \([0, 1]\). There is one polynomial for each dimension that the robot travels through; we have an x polynomial and a y polynomial for our 2D paths.

The source for the Quintic Polynomial coefficients is Atsushi Sakai’s Python Robotics. The coefficients are set in accordance with the laws of physics regarding linear movement. The \(t\) parameter takes the place of time in the physics equations.

The example code in Python Robotics solves the equation for the coefficients dynamically with numpy but it can be computed statically. The convenient Symbolab Matrix Equations Calculator solved the matrix of coefficients as a function of the \(t\) parameter.

The \(t\) parameter maps directly to a theoretical duration for the path. The generation process starts with a short duration, as a faster path would be ideal, and incrementally generates longer and longer paths until the robot’s Constraints are met.

Note

This duration will differ from the end duration of the path after motion profiling takes place.

## Motion Profiles¶

The trapezoidal motion profile is applied to the path after the 2D positions are computed with the polynomials. This motion profile constrains the maximum velocity and the maximum acceleration for the robot while leaving jerk unconstrained. The Quintic Polynomials constrain the path’s acceleration and jerk but do not constrain the velocity so adding the motion profile is a necessary step.

The profile generates the target velocity and acceleration for the robot at each point along the path through two passes: a forward pass and then a backward pass. After the velocity and acceleration are determined we reference the physics equations for linear motion again to set a more accurate time stamp for each of the positions. The forward pass first sets the starting velocity to the preferred starting velocity set by the user in place of the “dummy” velocity used when calculating the polynomial. This pass then limits the velocity at each point to no greater than the maximum and then uses that new velocity value to calculate the necessary acceleration value at the previous point. The backward pass first sets the ending velocity to the preffered ending velocity and then performs roughly the same limiting as the forward pass but in reverse. These two passes get the starting and ending velocities matching the velocities set by the user and keep the path velocities within the limits.

These new velocities and accelerations are used to find new timestamps for each point along the path given the linear distance between each. These new timestamps do not last long, though, as the next step is to create new points at each increment of the \(dt\) value by interpolating between the points at the aforementioned timestamps.